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	<title>Comments on: Of Markets, RPGs, and Third Parties</title>
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		<title>By: The DM</title>
		<link>http://rpgdigest.com/2008/02/21/of-markets-rpgs-and-third-parties/comment-page-1/#comment-84</link>
		<dc:creator>The DM</dc:creator>
		<pubDate>Thu, 21 Feb 2008 13:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/2008/02/21/of-markets-rpgs-and-third-parties/#comment-84</guid>
		<description>Knocking down the (virtual) doors is exactly what TSR did pre-OGL (and pre-WotC).  Of course, all this did was lead to more net books on the newsgroups and the company earning the moniker of T$R.

Being able to use the core material is, for non-publishing designers like us, a boon to conscience, if not a boon to practice.</description>
		<content:encoded><![CDATA[<p>Knocking down the (virtual) doors is exactly what TSR did pre-OGL (and pre-WotC).  Of course, all this did was lead to more net books on the newsgroups and the company earning the moniker of T$R.</p>
<p>Being able to use the core material is, for non-publishing designers like us, a boon to conscience, if not a boon to practice.</p>
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		<title>By: Musings of the Chatty DM &#187; Guest Post over at Dungeonmastering.com</title>
		<link>http://rpgdigest.com/2008/02/21/of-markets-rpgs-and-third-parties/comment-page-1/#comment-86</link>
		<dc:creator>Musings of the Chatty DM &#187; Guest Post over at Dungeonmastering.com</dc:creator>
		<pubDate>Thu, 21 Feb 2008 13:29:21 +0000</pubDate>
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		<description>[...] DNDreview blog already added a few comments on it that are very [...]</description>
		<content:encoded><![CDATA[<p>[...] DNDreview blog already added a few comments on it that are very [...]</p>
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		<title>By: The Chatty DM</title>
		<link>http://rpgdigest.com/2008/02/21/of-markets-rpgs-and-third-parties/comment-page-1/#comment-85</link>
		<dc:creator>The Chatty DM</dc:creator>
		<pubDate>Thu, 21 Feb 2008 13:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/2008/02/21/of-markets-rpgs-and-third-parties/#comment-85</guid>
		<description>Great discussion on the business side of the OGL.

I don&#039;t know if you&#039;d consider buisness, but the actual setup of the OGL and SRD allow me to post things like variant classes and variant rules on the net in all legality.

Yes I know chances are low that Hasbro lawyers would knock at my door if the OGL didn&#039;t exist and I still posted but it&#039;s nice to know that I got Monte&#039;s permission to borrow his sorcerer and create something with it...</description>
		<content:encoded><![CDATA[<p>Great discussion on the business side of the OGL.</p>
<p>I don&#8217;t know if you&#8217;d consider buisness, but the actual setup of the OGL and SRD allow me to post things like variant classes and variant rules on the net in all legality.</p>
<p>Yes I know chances are low that Hasbro lawyers would knock at my door if the OGL didn&#8217;t exist and I still posted but it&#8217;s nice to know that I got Monte&#8217;s permission to borrow his sorcerer and create something with it&#8230;</p>
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