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	<title>Comments on: Building a New Dungeons and Dragons Campaign Diary #14 &#8211; An Adventure</title>
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	<link>http://rpgdigest.com/2008/03/13/building-a-new-dungeons-and-dragons-campaign-diary-14-an-adventure/</link>
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		<title>By: The DM</title>
		<link>http://rpgdigest.com/2008/03/13/building-a-new-dungeons-and-dragons-campaign-diary-14-an-adventure/comment-page-1/#comment-123</link>
		<dc:creator>The DM</dc:creator>
		<pubDate>Fri, 14 Mar 2008 18:01:13 +0000</pubDate>
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		<description>If I had to pick, I&#039;d say I most &lt;i&gt;enjoy&lt;/i&gt; event-based games, at least when things are going correctly.  I get a kick out of knowing that stuff is going on that affects the PCs without them knowing it. Is that wrong?

I&#039;ve got a great group of players, really.  Most of the time, they just wanna play, and aren&#039;t worried about all of these sorts of details.</description>
		<content:encoded><![CDATA[<p>If I had to pick, I&#8217;d say I most <i>enjoy</i> event-based games, at least when things are going correctly.  I get a kick out of knowing that stuff is going on that affects the PCs without them knowing it. Is that wrong?</p>
<p>I&#8217;ve got a great group of players, really.  Most of the time, they just wanna play, and aren&#8217;t worried about all of these sorts of details.</p>
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		<title>By: Kameron</title>
		<link>http://rpgdigest.com/2008/03/13/building-a-new-dungeons-and-dragons-campaign-diary-14-an-adventure/comment-page-1/#comment-122</link>
		<dc:creator>Kameron</dc:creator>
		<pubDate>Fri, 14 Mar 2008 17:04:40 +0000</pubDate>
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		<description>I use linear and location-based, mostly. I think the only time I&#039;ve used event-based is when I&#039;m incorporating a published module.</description>
		<content:encoded><![CDATA[<p>I use linear and location-based, mostly. I think the only time I&#8217;ve used event-based is when I&#8217;m incorporating a published module.</p>
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