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	<title>Comments on: Keep on the Shadowfell &#8211; Session 1 Thoughts</title>
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	<link>http://rpgdigest.com/2008/06/03/keep-on-the-shadowfell-session-1-thoughts/</link>
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		<title>By: g</title>
		<link>http://rpgdigest.com/2008/06/03/keep-on-the-shadowfell-session-1-thoughts/comment-page-1/#comment-348</link>
		<dc:creator>g</dc:creator>
		<pubDate>Wed, 04 Jun 2008 06:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=214#comment-348</guid>
		<description>Like  I told you on game day,  It will take a couple sessions at least for me to give an honest opinion.

First impression: different but the same.  I didn&#039;t see anything that was really all that ground breaking with it. I guess some of the things some folks may label as ground breaking just didn&#039;t make a whole lot of sense to me. It was different.  It was fun.

1st level combat always flies. I am very interested how the higher level maneuvers work in speeding up combat.</description>
		<content:encoded><![CDATA[<p>Like  I told you on game day,  It will take a couple sessions at least for me to give an honest opinion.</p>
<p>First impression: different but the same.  I didn&#8217;t see anything that was really all that ground breaking with it. I guess some of the things some folks may label as ground breaking just didn&#8217;t make a whole lot of sense to me. It was different.  It was fun.</p>
<p>1st level combat always flies. I am very interested how the higher level maneuvers work in speeding up combat.</p>
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		<title>By: STC</title>
		<link>http://rpgdigest.com/2008/06/03/keep-on-the-shadowfell-session-1-thoughts/comment-page-1/#comment-347</link>
		<dc:creator>STC</dc:creator>
		<pubDate>Wed, 04 Jun 2008 01:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=214#comment-347</guid>
		<description>Trash talker chiming in. First session thoughts. ;)

Just a note, my problems are not with the system changes per say. I like the changes well enough, though they pretty much just shift the dice rolls from the defender to the aggressor more and I have a lot more to track now when running my character.

Not that it is bad, I mean tracking things is fun right?!

My problem right now is the flavor of the game has changed. Character classes specifically. I do not want my wizard to play like my fighter or rouge. I understand the reasons behind the changes, Boffo has been very good at explaining his perspective. I simply don&#039;t like them.

Looking forward to the next session, and I promise to be nicer. I want to like it, but as Bob said up above, some of the flavor and powers with classes just seems silly.</description>
		<content:encoded><![CDATA[<p>Trash talker chiming in. First session thoughts. <img src='http://rpgdigest.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Just a note, my problems are not with the system changes per say. I like the changes well enough, though they pretty much just shift the dice rolls from the defender to the aggressor more and I have a lot more to track now when running my character.</p>
<p>Not that it is bad, I mean tracking things is fun right?!</p>
<p>My problem right now is the flavor of the game has changed. Character classes specifically. I do not want my wizard to play like my fighter or rouge. I understand the reasons behind the changes, Boffo has been very good at explaining his perspective. I simply don&#8217;t like them.</p>
<p>Looking forward to the next session, and I promise to be nicer. I want to like it, but as Bob said up above, some of the flavor and powers with classes just seems silly.</p>
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		<title>By: The Chatty DM</title>
		<link>http://rpgdigest.com/2008/06/03/keep-on-the-shadowfell-session-1-thoughts/comment-page-1/#comment-346</link>
		<dc:creator>The Chatty DM</dc:creator>
		<pubDate>Tue, 03 Jun 2008 18:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=214#comment-346</guid>
		<description>If you can make time for it... go to your FLGS and try to grab a copy of the Game Day Adventure.  It&#039;s shorter but better than Keep.

The Chatty DMs last blog post..&lt;a href=&quot;http://feeds.feedburner.com/~r/ChattyDm/~3/303343151/&quot; rel=&quot;nofollow&quot;&gt;Contest Season… and Pimp your site.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>If you can make time for it&#8230; go to your FLGS and try to grab a copy of the Game Day Adventure.  It&#8217;s shorter but better than Keep.</p>
<p>The Chatty DMs last blog post..<a href="http://feeds.feedburner.com/~r/ChattyDm/~3/303343151/" rel="nofollow">Contest Season… and Pimp your site.</a></p>
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